Gnosis UI Elements
GameUI element composition is driven by CreateElement + DescribeUIElement.
- Create:
CallService("GameUI", "CreateElement", payload) - Describe schema:
CallService("GameUI", "DescribeUIElement", payload)
CreateElement uses:
elementId(required)parentId(optional; defaults touiroot when omitted/empty)parametersobject (required keys depend on element type)
Built-in parameters (all elements)
Every GnosisUIElement supports these base parameters:
name(required)anchorMinanchorMaxsizeDeltaanchoredPositionexcludeFromCompositionIndex
Component pages
Add one page per element type as new components are introduced (Button, View, Row, Column, Dropdown, IconButton, Slider, Toggle, Text, future custom types).
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